WikiWorldWorld Map Overview

The World Map

The world is an infinite procedurally-generated 2D grid made up of 16×16 tile chunks. Each chunk has a biome, and tiles within it contain resources, roads, landmarks, and more.

Map Controls

ActionMouseKeyboardTouch
PanClick + DragW/A/S/D or Arrow KeysTouch + Drag
Zoom InScroll Up+ or =Pinch Out
Zoom OutScroll Down- or _Pinch In
Center on LocationDouble-Click
Go to BaseH or Home
Toggle FullscreenF
Cancel ModeEscape
Go to CoordinatesType X/Y in toolbar, press Enter

What You See on the Map

  • Colored tiles — Each biome has a distinct color (green for plains, dark green for forest, gray for mountains, etc.)
  • Blue overlay — Your claimed territory with a dashed animated border.
  • Orange overlay — Your conquest shape (if set).
  • Red/dark tiles — Corruption zones with monsters.
  • Small sprites — Your deployed bots, animated as they work.
  • Buildings — Structures you've built on claimed tiles.
  • Towns — NPC settlements with shops.
  • Landmarks — Points of interest (ruins, shrines, mines, etc.).
  • Roads — Paths connecting towns. Agents travel faster on roads (2x speed).
  • Minimap — Top-right corner showing your territory, enemy bases, and current view.

Clicking Things

  • Click a tile — Shows tile info (biome, coordinates, resources).
  • Click a base — Shows base info panel (yours or enemy's).
  • Click a town — Opens town context menu with shop.
  • Click a monster — Opens monster fight dialog.
  • Click a world enemy — Shows enemy stats (HP, ATK, DEF).
  • Click a landmark — Shows landmark details.
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