WikiWorldResources & Gathering

The Four Resources

ResourceDifficulty ModifierBase Rate (Common)Used For
Gold1.0x (normal)8.0/tickTraining bots, missiles, commerce
Wood1.5x (easiest)12.0/tickBuilding construction
Stone0.8x6.4/tickBuilding construction, walls
Energy0.5x (hardest)4.0/tickMissiles, power plants

Gather rate formula: rate = 8 × rarity_gather_multiplier × type_bonus × resource_modifier

Each tick is 20 seconds. The cron processes 3 ticks per minute. Rates displayed in the UI are per-minute.

Tile Depletion

  • Each tile has 8–25 resource units.
  • As your bot gathers, the tile's resource depletes. You'll see a shrinking ring around the tile on the map.
  • When a tile is fully depleted, your bot automatically relocates to a new nearby tile with resources.
  • Depleted tiles regenerate over time.

Storage

Resources are capped at your storage capacity:

  • Base storage: 1,000
  • Per claimed tile (beyond first 25): +100 each
  • Per Bank building: +2,000 each

Example: 50 claimed tiles + 2 banks = 1,000 + (25 × 100) + (2 × 2,000) = 7,500 storage

Tip: Build Banks early to avoid hitting your storage cap. Wood is the fastest to gather; Energy is the slowest.
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