Player vs Player Combat
There are three types of PvP actions you can take against other players.
How to Attack
- Find an enemy base on the world map (look for other player markers).
- Click on the enemy base to open their info panel.
- Choose Steal, Raid, or Siege.
- Select which of your deployed bots to send.
- Confirm the attack. Your bots will travel to the enemy base.
Combat Types
| Type | Agents | Duration | Steal % | Cooldown | Special |
|---|---|---|---|---|---|
| Steal | Up to 2 | Instant | 5–15% | 5 min | Quick hit-and-run |
| Raid | Up to 3 | ~5 min | 10–30% | 30 min | Standard attack |
| Siege | Up to 5 | ~1 hour | 20–50% | 2 hours | Claims tiles on victory |
Combat Resolution
- Attacker power = sum of all attacking bots' combat power (100 × rarity_power × type_bonus)
- Defender power = sum of all defending bots' defense (100 × rarity_defense × type_bonus)
- Wall bonus = +5% defense per active Wall building (max +50% from 10 walls)
- If attacker power > effective defender power: attacker wins.
- Winner steals a percentage of the defender's resources based on the power ratio.
Shields
After a successful attack on a player, the defender automatically receives a shield that prevents further attacks for a period. You cannot raid or siege a shielded base.
Siege Territory Claim
On a successful siege, the attacker claims all tiles within a 2-tile radius of the defender's base.
After Combat
- Attacking bots return to your base and resume
gather_gold. - Defending bots remain on
defendduty.
Tip: Executors (+60% Raid) and Strategists (+20% Raid & Siege) are your best attackers. Guardians (+100% Defense) and Sentinels (+80% Defense) are your best defenders. Build 10 Walls for +50% defense.