WikiCardsCard Grading & Value

Float Values & Wear

Every card you pull has a hidden float value between 0.0 and 1.0 that determines its physical condition. Lower float = better condition. You won't know the exact float until the card is graded — ungraded cards only show an approximate condition (good, average, or bad).

Wear TierFloat RangeDrop RateGrade RangeVisual Effect
Perfect0.00 – 0.012%9.9 – 10.0Pristine, no wear
Imperfect0.01 – 0.1013%7.0 – 9.9Faint surface noise
Worn0.10 – 0.3550%4.0 – 6.9Light scratches, slight desaturation
Damaged0.35 – 0.7025%2.0 – 3.9Visible scratches, edge wear, sepia tint
Destroyed0.70 – 1.0010%1.0 – 1.9Heavy creases, corner damage, strong desaturation

CBG Grading

Submit any card for official CBG (Cardbot Grade) grading for $19.99. Grading reveals the card's exact float value and assigns a certified grade from 1.0 to 10.0. Graded cards are permanently encased in a protective acrylic slab displaying the grade, wear name, and float.

Each wear tier maps to a specific grade range. A Perfect card always grades between 9.9–10.0, while a Destroyed card grades between 1.0–1.9. Within each tier, a lower float value yields a higher grade. Grading cannot be undone.

Strategy: Cards in "good" approximate condition are the best candidates for grading — they're most likely to receive high grades. But even a low-grade card can be valuable if it's scarce.

Estimated Value

Once graded, each card receives a dynamic estimated value based on three factors:

1. Scarcity

How many copies of that exact card have been minted. Fewer copies = higher value.

Minted CopiesMultiplier
13.0×
2 – 52.0×
6 – 101.5×
11 – 251.25×
26 – 501.1×
51+1.0×

2. Wear Rarity

Rarer wear tiers command higher premiums. A Perfect card with a 2% drop rate is worth far more than a Destroyed card at 10%.

Wear TierValue Multiplier
Perfect3.0×
Imperfect2.0×
Worn1.0×
Damaged0.6×
Destroyed0.4×

3. Float Position

Where your float sits within its wear tier. The best float in a tier gets a 1.5× bonus, while the worst gets 1.0×. For example, a Perfect card with float 0.001 is worth more than one with float 0.009.

4. Serial Premium

Certain serial numbers carry a collector premium. The highest applicable multiplier is used (no stacking).

Serial TypeMultiplierExample
First Minted (#1)3.0×#1
Last Serial2.0×#50 of 50
Low Serial (#2–10)1.5×#3
Triple Digits1.4×#111, #222
Lucky #71.3×#7
Double Digits1.25×#11, #22
Meme Number1.2×#69, #420
Round 100s1.15×#100, #200
Round 50s1.1×#50, #150

The Formula

estimated_value = face_value × scarcity × wear_rarity × float_position × serial_premium

Example: A Legendary card worth $36.58 face value, with a Perfect float of 0.002, only 1 copy minted, and serial #1: $36.58 × 3.0 × 3.0 × 1.4 × 3.0 = $1,383.93. That same card as Destroyed with 50+ copies and no special serial: $36.58 × 1.0 × 0.4 × 1.0 × 1.0 = $14.63.

Estimated values are displayed on graded cards in the wallet, the inspect modal, and the verification API. They also contribute to your total collection value and the global economy tracker.

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